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The PC version and WebGL of The Blacksmith’s House - A 2D to 3D workflow pipeline

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Enviroment Concept Art

Game Environment - Unity Mobile Asset

Andreea JUDUC, Raluca VERDIS

Creating a mobile game requires to have the game world environment. For this we created 6 models developed after a concept art.

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One of the first steps in any mobile game development process represents the library of assets used for creating and populating the game world. ... READ MORE

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