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Texturing a CGI stylized character
Andrei Gradinaru - profile photo
Andrei GRĂDINARU
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https://assist-software.net/Biped%20bone%20and%20skin%20modifier
The Pipeline Behind Modeling and Animating a Game Character in Zelgor
Gabriel Tironeac
Gabriel TIRONEAC
Developing a game ready character requires creating and personalizing your own modeling, texturing and animation pipeline, composed of the following tools: ...
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