Zelgor gets a fresh new design!
Tue, 19 May 2015
Zelgor, our first iOS mobile world conquest game, has got a fresh new design.
So much has changed. A team of 8 people has been working for the past few months on changing the Zelgor games that were built with Unity3D. Starting from all 3D and 2D assets, animations, special effects, GUI (Graphical User Interface), to scripting optimizations, our core games have been overhauled and transformed into a state of the art game.
All the games now have a realistic environment with mountains, rivers, trees, dynamic day/night system, and all the assets necessary to create the best experience for the user.
The Paratrooper Simulation game now runs like a peach. Jumping out of an airplane in the middle of a battlefield has never been more fun, realistic, and dramatic. Here’s a teaser image from the in-game action.
Also, the House Attack Raid game has been upgraded, the A.I. (Artificial Intelligence) has a more fluent behavior and possess a newly integrated cover system.
As you advance in-game by killing enemy soldiers deployed at windows, the house gets bombarded and destroyed. All of these are possible with the all-new destruction system.
Last but not least, the Third Person Shooter/First Person Shooter is in queue to be upgraded. Work is being undertaken to make the ultimate shooter, user-friendly, and equally fun to play.
Want more action? Download our app: iTunesZelgor